Thousands of yellow and black wasps form a thick cloud that swirls with savage bites and venomous stings.
Ground Wasp Swarm CR 2
XP 600
N Fine vermin (swarm)
Init +1; Senses darkvision 60 ft., tremorsense 15 ft.; Perception +8
AC 19, touch 19, flat-footed 18 (+1 Dex, +8 size)
hp 13 (3d8)
Fort +3, Ref +2, Will +1
Defensive Abilities swarm traits; Immune mind-affecting effects, weapon damage
Speed 5 ft., burrow 10 ft., fly 30 ft. (good)
Melee swarm (1d6 plus distraction and poison)
Space 10 ft., Reach 0 ft.
Special Attacks distraction (DC 11)
Str 1, Dex 12, Con 10, Int â, Wis 11, Cha 3
Base Atk +2; CMB â; CMD â
Skills Fly +13, Perception +8; Racial Modifiers +8 Perception
Swarmâinjury; save Fort DC 11; frequency 1/round for 6 rounds; effect 1 Dexterity damage; cure 1 save.
Environment warm deserts or plains
Organization solitary, pair, or infestation (3â6)
Treasure none
Ground wasps live in colonies dug into the ground, and even inhabit cracks and hollow spaces within tombs and ruins. These social insects leave their nests only to hunt (or defend the nest), often lurking just within the entrance and relying on their tremorsense to detect nearby creatures. When a creature gets too near their nest, the wasps stream out of hiding and attack.
Many varieties of ground wasps are parasitic, and attack large creatures as a means of reproduction, as well as in defense. Ground wasps have a paralytic poison, and once a victim has sustained dozens of stings, its body goes limp. Once its prey is incapacitated, a ground wasp swarm descends on the still-living creature and lays hundreds of eggs just beneath its skin. Some ground wasps swarm for food in a similar fashion. Mature ground wasps don’t eat much flesh themselves, but they often take down prey so they can retrieve food for their growing larvae.
Pathfinder Adventure Path #79: The Half-Dead City © 2014, Paizo Publishing, LLC; Authors: Crystal Frasier, Jim Groves, Will McCardell, Michael McCarthy, and Amber E.Scott.